Loonpaw will act as a parental figure to his younger cousin, Birchkit.
Later in life, after Birchkit becomes a warrior and he starts a family of his own, some kind of predator will attack, and Loonpaw will take the brunt of the attack, pushing clanmates out of the way as he fights with all of his power in attempts to drive the predator away. Adrenaline will kick in and his pain receptors will shut off, as he feels that if he doesn't do all the fighting, that someone he loves will be killed. He won't have anything, not even instinct, holding him back, as at this point, adrenaline will completely flood his senses and he will be fighting with all of his might, injuries going unnoticed. He will likely eventually take down the animal, but not before gaining multiple lethal injuries. He will then collapse where he stood, and the adrenaline will fade, and his pain receptors will start working again. It will be a gruesome scene, and he will probably be heavily mutilated. He would try to fight to stay alive, but would inevitably pass away, dying the death of a warrior.
Likely only a moon or so later, a kit will be born, possibly in a litter, possibly alone. This kit will be the reincarnation of Loonpaw, and will feel an unexplainable attachment to Birchkit, and will therefore be inseparable from her, even if the molly tries to make the kit leave her alone. Though that is unlikely, as she will probably see so much of Loonpaw in him, that she will want to be near him as well. (Has been discussed with Birch's roleplayer, yspobdon)
Birchkit will make it her goal to, even if her hot-bloodedness wills it, never go out like her family has after Loonpaw dies. She'll live off of spite and grumpiness alone, it will seem, and she will connect deeply with Loonpaw's reincarnation, at times mistaking them for the original Loonpaw. The two of them will be old/young and prickly, with the elderly Birchkit expounding on the idea that dying a hero is a foolish endeavor, it's more work than it's worth and the death is often not so heroic for the family you've left behind. You're not saving anybody any hurt by making them live and die alone. And also, holding grudges is perfectly justified and rules.
Perhaps some villainy could be put into play by this, who knows?
Carried Home is a Warriors roleplay forum. We feature four clans - all four of which have futures that heavily depend on what your characters do - as well as a 50 word count minimum on RP posts, and a functioning currency and shop.
While most of the action does center around our four clans, members are also permitted to make loners, rogues, and kittypets. You can also make both StarClan and Dark Forest characters.